Backstab (Silent - Attack) Cost: 0 Energy. Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a. Astrolabe vs. Ironclad has the highest HP in Slay the Spire and focuses on a strong attack. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire…Silent is the Slay the Spire character that I almost always end up having a debuff-heavy deck, either with Poison or Weak cards. Bouncing. If you have no AOE and u can potentially be facing reptomancer maybe you want to grab an AOE card like crippling cloud. 1 energy for 12 (16) damage is essentially unchallenged amongst common cards. Relics are ring of snakes, bronze scales, and shuriken. Also, was that sarcasm on the fumes? It seems too real but I. (crippling cloud, let sweep, malaise) then the extra weak from neutralize+ starts to feel a little wasted in many fights. Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a horde of attacking enemies. 171K subscribers in the slaythespire community. Leg Sweep and Crippling Cloud also apply two weak without an upgrade. Noxious Fumes Silent Uncommon Power . Effect+: You cannot draw additional cards this turn. Bane is a common attack card for the Silent: "Deal 7 damage. Silent is the second character available in Slay the Spire, and not the easiest to learn. After the 2 turns are up, you lose the Intangible status and proceed to lose 1 Dexterity at the end. Gambling Chip often speeds you up an entire turn, letting you see a full five more cards to find that Echo Form or Demon Form, getting your Disarms, Defragments and Footworks played, casting that turn 1 Crippling Cloud+Piercing Wail against tri-slavers, finding damage cards instead of block cards when you're not being attacked and vice versa. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…It's a good boss relic for the game where it often feels like energy relic or total garbage. 180K Members. This is where card draw becomes very important. Mechalibur • Additional comment actions. Deal 10 damage. I'll always prefer Shrug It Off over it, but Shrug It Off is fantastic. Dagger Spray (especially upgraded) does solve the multi-lice fight and gremlin fights although it powers the aggressive gremlin twice. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Damage increased from 8 -> 9. The Silent, Prismatic Shards, 3 crippling cloud+, omniscience, and barricade with a bunch of block, also caltrops and well laid plains. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. That being said. it’s because the heart only clears negative strength, the plus 9 strength is a debuff actually, which is why using it on time eater and awakened one works. Cloak and Dagger: Gain 6 Block, add 1 (2) Shiv. Rare. Silent is also the second best card spammer (of course, loses to watcher), so the 2 damage per card really adds up. 8/28/18. Bouncing Flask also tackles the AoE problems decks generally find in act 2 which makes it great for taking on elites. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. There are tons of skills and powers worth having in your starting hand, an early shockwave or crippling cloud can easily decide runs by themselves and most of the important powers are great to have. Slavers: 3, blocks attack when you're vulnerable/entangled (once again, also depends on your deck) Reptomancer: 4, blocks the big hit from 4 daggers and reptomancer. - 1 Concentrate for focus. Both is important. I think it should give a -2 or -3 Dex up front instead of losing one a turn forever. Cloak and Dagger is a real handy card to have then. Members OnlineGlacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. : Add 3 (. Paper Krane gets a shoutout for making Weak extra fantastic, allowing you to bring basically any attack down to a manageable size. Save Data Cloud. attack Eviscerate 3 E Costs 1 less. If used effectively, it can discard Curses or Statuses to avoid any negative effects they have. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Slay-by-Comment Season 4 Day 92: So it turns out the hardest part of playing these super detailed multi-step recommendations is remembering. I am 100. Retain helps enable so many combos. Members Online. Well-Laid Plans is an absolute must for the card to succeed. Oh dear! Something has gone. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Since Slay the spire is a deck builder. One of the awkward boss relic, its value has high variance yet still have a minor drawback. . DMondelo. 9. Members Online. Silent - Shiv decks can be great but venom decks are far, far much better. The upgrade is still great for skill based decks though. For the double boss, remember that cards like Piercing Wail, Malaise, Crippling Cloud can all be very effective ways to reduce incoming damage. attack Die Die Die 1 A- Deal 13 damage to ALL enemies. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. After Image will get the job done! spirescan-bot. Steroid Potion: Gain 5 Strength. The ritual has concluded. Picking more events usually leads to less chip damage from battles and more deck alterations (opportunities to upgrade, duplicate, trade cards etc) and relic events. Ironclad Pain build. 738 Online. For the life of me, I can't beat ironclad on ascension 3. - 2 Acrobatics and a Reflex for card draw. Don't take too much Deadly Poison tho. Global Achievements. Information for upgraded cards is shown in parentheses. Upgrading Corpse Explosion increases the Poison from 6 (21 total damage) to 9 (45 total damage). One of the problems with this card is that you cant really play anything after it since it consumes your hand. For full functionality of this site it is necessary to enable JavaScript. Crippling Cloud is aoe weak and it inflicts poison. Poison: Poison archetype is strong into hallways and elites. So the problem is you often want to build poison in a different way if you can like through Fumes or Crippling Cloud or Bouncing Flask since taking deadly poisons is gonna demand a bunch of upgrades for a not that big payoff. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Slay the Spire. g. For defense, every Footwork, After Image, Blur, Backflip, and Dash. It's nice as a source of weak, but there are also Crippling Cloud and Malaise (and Neutralize+). Because this card lessens the attack damage of each hit, it is especially useful against enemies such as Book of Stabbing that tend to hit multiple times per turn. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 4 energy is amazing by any metric, but this relic basically means you get one more shop run with the gold you have. If one or more of the Torch Heads are dead, has a 25% chance of using Spawn, 45% chance of using Fireball and 30% chance of using Buff. You must be logged in to compare these stats to your own. The upgrade is also great giving you 7 instead of 3 poison is a lot of extra damage. In my opinion, one of the best damage prevention/mitigation cards out there, and unbelievably good for a starter. Daily Slay the Spire Discussion (82/696): Bullet Time. The upgrade is a little weird, you need it most in first cycle, but it's not that important to draw it again. Most common scenario for it is like a worse Prepared+, where you discard before you draw. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. There is no fight in the game that requires you to keep scaling anything indefinitely. Bouncing Flask is less effective when there are multiple enemies, both because each enemy gets less Poison and because the Poison is applied randomly. personally, a jax is basically a must take; no matter the deck, I always reason that the 3 HP I lose is worth the 2 strength (maybe that 2 strength over 3 rounds is just enough damage to kill that elite that's about to hit for 20 something). Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Often cycling orbs is part of Defect's strategy so there are many situation where Doom and Gloom will also evoke an additional orb for more damage, block or energy. Ive tried so many strategies from relic swaps, stacking hp, taking 3 enemies with 1 damage, an taking on 2-3 bosses in act 1. It generally needs two things to get it up and running: A way to retain it. ago. Freighnos • 4 yr. Power Potion: Add 1 of 3 random Power cards to your hand, it costs 0 this turn. Just won a game with Silent with what I thought would be a crap deck. Daily Slay the Spire Discussion (82/696): Bullet Time. You accomplish this by completing a run with each of the 3 classes (I recommend doing this on Ascension 0). It's pretty bad on the Ironclad, but on the Defect and the Silent it's surprisingly good. I’d like a 2-cost AOE effect that added lock-on, similar to [[Crippling Cloud]] or [[Shockwave]]. ago. Daily Slay the Spire Discussion (193/696): Double Tap. I would think you play those cards vs. Redditors when the grand arbiter of slay the spire hasn’t decided their opinion on a card yet. The most common of these are Well Laid Plans and Runic Pyramid, although things like Setup and Thinking Ahead can also do the job. It's great. Crippling Cloud Silent Uncommon Skill 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. Currently available on. Won't spoil the specifics but my start was Silent, A18 => swap relic for boss relic into Pandora's Box => Grand Finale, Backflip, Deflect, Expertise, Doppelganger, Alchemize, Crippling Cloud, Sucker Punch. Channel 1 Lightning. Good single target card, a bit worse than Crippling Cloud/Corpse Explosion but powerful in certain decks. Step one on how to use grand finale:. Not a terrible card but I’d much rather deal AoE with something like [[Crippling Cloud]] or of course [[Die Die Die]] if I can get it. by Crosssmurf Daily Slay the Spire Discussion (141/696): Crippling Cloud Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. And against groups, because of funnel + cloud I didn't feel like I was having a hard time getting one of the weaker enemies down, and then CE to wipe the board. ago. Buy Slay the Spire and shop other great Nintendo products online at the official My Nintendo Store Canada. Just to highlight the longer term value of Envenom, 50 attacks with inflame would be +100 immediate damage. Also barricade and blur are simply stronger ways to carry over, albeit less consistent. They can also be gained from merchant shops and from the effects of events, relics, and other Defect cards. You might. It takes around 150-200 hours to unlock all of the achievements in the base game. 2. So that is all for our guide on Slay The Spire Tier List. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. It is probably the best card manipulation in the game and make sentries much easier and safer. video_call ADD A VIDEO. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. If you Exhaust a card that was in your deck, it will be returned to your deck at the end of combat. I don't pick this card up too often, but it has its uses. (5) Defend: A 1-cost skill that grants 5 block. Each bounce counts as a separate application of Poison. It has a burning blood relic and strong defense too. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. It's fine that it's a rare, even if it's kinda bad in Act 3. The high energy cost is no longer an issue, and with additional draw, it'll produce a good number of shivs whenever it's played. Not sure how good it is yet, but it's definitely way more pickable than it was. can't seem to get by the second boss, and i don't see how you can possibly balance healing her and upgrading cards since she has no build in heal. They're both scaling defensive options, with afterimages being slightly better in certain situations and footwork in others. r/slaythespire. After over 100 hours on my phone, multiple on switch, and dozens of hours watching slay the spire content online, I'm finally ready to own. Also barricade and blur are simply stronger ways to carry over, albeit less consistent. Potions: Poison Potion: 6;. I think I only picked it 1 or 2 times ever. So I just got a new phone after breaking my old one. Add a Comment. Hexa/Slime already add status cards and you typically need to cycle your deck a few times against the guardian. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. All Discussions. EpicElf42 • 6 yr. 3. More like this. After over 100 hours on my phone, multiple on switch, and dozens of. All Discussions. By far one of the best (Deal damage and effect) type cards in the game. Note that the Dexterity loss stacks. crescendo is a strong act 1 card, having control on when to stance change for high damage is very important against some a1 enemies like jaw worm, slimes, red slaver, thief +, good against gremlin nob and lagavulin, all 3 act 1 bosses. Piercing Wail, Reaper and Crippling Cloud) all perform from above average to exceptional. Data accurate as of January 5. Data accurate as of December 21. Coupled with the fact there's a lot of good turn one relics, such as Lantern. Daily Discussion Index. Effect: Gain 1 Energy at the start of each turn. It's not about a frost deck, it's about scaling damage mitigation at 2 energy, that does something right when you play it. 4) well laid plans is very strong. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. This is an early game pick up, that can help to satisfy your card draw against act1 elites. I consider silent the easiest. The rest were defense (Leg Sweep, Wraith Form), draw (Acrobatics. e. - Having 2 or more copies of either: Deadly Poison, Deadly Poison+, Poisoned Stab+, Crippling Cloud+. Damage increased from 5 -> 6. By: lacker. Learn more. It alone makes Silent's Act 1 SO much easier since she really struggled with front loaded damage previously. Discard 1 card. Crippling Cloud and Bouncing Flask, I think Dash just edges them out for me as it makes the elite fights so much more consistent, particularly Nob and. Predator, piercing wail, poisoned stab, noxious fumes, crippling cloud, footwork, dagger spray, well laid plans, dagger throw, dash, bouncing flask, quick slash, skewer, flying knee, backstab, masterful stab are all great act 1 pickups and non-rare for the silent. Basically no deck doesn't want at least one copy. This card sits on the council of Incredibly Efficient 2 Energy Block Cards, along with its brothers [ [Flame Barrier]] and [ [Glacier]] 1. Crippling Cloud Reply handledvirus43. At the beginning of a Poisoned enemy's turn, they lose HP equal to the # of Poison stacks they have. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. If an enemy is killed by an attack. If you have Runic Pyramid, Burst+ can work well with Bullet Time, to compensate for the lack of an energy relic. Here are the instructions how to enable JavaScript in your web browser. This build is slightly harder to pull off if you are. Envenom should either poison regardless of block or grant 2 Poison. To me, it seems a little bit underwhelming for 2 energy. Corpse Explosion Silent Rare Skill. Title: *Byrds Type: Enemy "HP:. 9 damage/1 energy in one turn isn't bad. Envenom is a 2 (1) cost silent rare power that reads: whenever you deal unblocked attack damage to a foe, apply 1 poison. Effect: Apply 6 Poison. Calculated Gamble is negative card advantage, it is trash without a lot of reflexes in your deck, or something like bandages / tingsha to make cycling your hand actually do something. For some decks you just die, but electrodynamics/crippling cloud just obliterates them because they don't get damage reduced. Poison build is good imo for less important cards and setup (still needs lots of frond load damage for act1 elite). All trademarks are property of their respective owners in the US and other countries. Apply 3 Poison to a random enemy 3 (Upgraded: 4) times. Time Eater is a hard counter to some deck types, such as infinite decks that rely on [ [Flash of Steel]] or [ [Dropkick]]. How is that dude even fair, how does one even beat him with the poison ladyCrippling Cloud - A card I always prioritize upgrading, at 7 poison it stacks a decent base amount of poison while also applying 2 stacks of weakness, both of these fit right into the gameplan of killing the heart. Type: Relic. Deal 11 (Upgraded: 15) Damage. are very good against Repto but without further scaling you die to the Head. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Members Online. To put that in perspective, [ [Leap]] blocks for 4-5 (9-3 minus either 1 or 2 for Vulnerable, depending on the rounding). Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Daily Slay the Spire Discussion (464/696): Preserved Insect. I won't be disappointed to pick one up in early floors since it's an ok card. The Silent begins each game with 1 copy of Survivor in the deck. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One,. Defect cards come in three rarities: common, uncommon, and rare. Maybe crippling cloud? But it's also a significant form of aoe damage. It's upgrade isn't that good but any card that lets you deal damage and gain block at the same time is generally a great get. Assuming you finish the combat in 4 turns and you have one poison stab per turn, the first poison stab deals a maximum of 18 damage (8 regular damage plus 4+3+2+1 poison damage). Daily Slay the Spire Discussion (449/696): Philosopher's Stone. Key cards: Envenom, Corpse Explosion, Noxious Fumes, Bouncing Flask, Catalyst. 7. At the moment of writing there are a total of 44 achievements to obtain, where 14 of them are hidden. Piercing Wail is a common Skill for The Silent. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Slay the Spire. I think I only picked it 1 or 2 times ever. The continuous Dexterity loss is a debuff, and can therefore be prevented if you have Artifact in place before using Wraith Form, or halted by using Orange Pellets afterwards. It just gives you great value for 2 energy with no downside. >play crippling cloud turn 1 >heart not weak on turn 3 >play cc turn 1 with mask >heart weak on turn 3 I crapped on ori because you wanna be blocking when it matters anyway, but when you're already doing so and you STILL reduce incoming damage by like 15~20, that's significant. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. Too many of them can hurt your first turn, as is the case with many Innate cards. Speed Potion: Gain 5 Dexterity. Weakness is great and gets better with ascension levels as enemies do more and more damage. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Now this is, in my opinion, a very stylish card. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. Backflip is a handy defensive and utility card. 2022 | By Yaroslav Moklyak Slay the Spire is not an easy game, requiring a certain level of skill and a lot of time. Source: Neow transformed a Strike into Glass Knife some 45 minutes ago. Piercing wail becomes the best block and damage combo card in the game. Applying Weak can sometimes block for 10 or more, which is a big deal. Nightmare Silent Rare Skill 3(2) Energy | Choose a card. huge upgrades to poison cards like crippling cloud, bouncing flask, corpse explosion, big damage upgrades to all attacks, usually more than an upgraded. 1 Energy | At the start of your turn, apply 2(3) Poison to ALL enemies. yes and its really strong with stuff like envenom, bouncing flask, crippling cloud. If both. Plorp • 5 yr. against Spire Shield and Spire Spear same thing apply as against Deca and Donu. 15 block is quite a lot if you don't have block scaling. Damage wise, caltrops if you're really. PW underperforms when the enemy is Weak. Iron Clad imo really suffers (lots of 2 energy attacks, not always able to grab 4 energy. lead-pencil Heartbreaker • Additional comment actions. against the Heart it's very good as the fight can be very long for Silent since Silent as a lot of ways to mitigate the multi attack and survive for 10+ turns against the Heart at which point all Silent needs to do is deal 800 damages before the Heart scale out of. Crippling Cloud Silent Uncommon Skill . Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. By far one of the best (Deal damage and effect) type cards in the game. All rights reserved. I think I only picked it 1 or 2 times ever. Exhaust. 178K Members. Most have exclusive and powerful effects that you can’t replace, while you have many opportunities to remove cards in a run. 1 Energy | Deal 9 (10) damage. Daily Slay the Spire Discussion (351/696): Lesson Learned. With enough armor, you can basically use anything as a win condition. All 3 books are potential game winners, and I think Nilry's Codex is the most underrated of the 3 because of how annoying it is to use. Enchiridion - Event - Relic. I think After Image, Alchemize, and Bouncing Flask are definitely A-tier worthy, I'd probably move crippling cloud and nightmare up to A tier as well. Note that this doesn't affect Block generated by Relics or powers, such as After Image . Global Leaderboards. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Retain helps enable so many combos. But yeah, your shiv deck could have an envenom, noxious fumes and a crippling cloud for example, that can be fairly solid. Why should a harder spire change your evaluation of sozu vs another boss relic? It doesnt make sense. attack Dash 2 A- Gain 10 Block. Next turn, add 3 copies of that card into your hand. Exhaust. Skill Potion: Add 1 of 3 random Skill cards to your hand, it costs 0 this turn. The most reliable way of doing this is to collect good cards and powerful artifacts. Daily Discussion/Debate #53: Dash. Crippling Cloud is one of them. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Daily Discussion/Debate #79: Flying Knee. Common relic is always a small boost, but some uncommon and rare are quite situational. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Well Laid Plans makes it much easier to get that help, which makes a speculative Burst sometimes an ok addition, but I wouldn't think of Burst as just a generically good addition to. Silent's most consistent build is definitely poison bunker. After image is a great defensive card against the heart as. Look for combos and good cards (Crippling Cloud!), and don't try to force a build, just try to live and overcome the next problem (e. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. It’s just a far weaker version of crippling cloud. In spire, a lot really. 3 Energy | Gain 2 (3) Intangible. You must be logged in to compare these stats to your own. This damage will go through an enemy's Block. Daily Discussion/Debate #107: Strange Spoon. This can cause unexpected interactions. SantiagoxDeirdre • 4 yr. I wish this relic was more common. Nilry's Codex - Event - Relic. 12. Slice+ card buffed. 2. Not only is she incredibly strong, but she is also incredibly fun and her archetypes are on of the main contributing factors. Noxious fumes is usually too slow to count as real AOE, in my book. Silent will always want corpse explosion. The crippling cloud of Ironclad, it's extremely good at all stages of the game. The *only* cards that do more than 1 weak unupgraded are leg sweep, crippling cloud and malaise. Analysing the strength of a relic through other card games that work completely different than slay the spire doesn't make much sense. Members OnlineThis card is absolutely insane with piercing wail and crippling cloud. Currently available on Windows, Mac, Linux, PS4, Nintendo. When the enemy dies, deal damage equal to its max HP to ALL enemies. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. The Ectoplasm ate the (Boss Relic) part of the title. add_photo_alternate UPLOAD AN IMAGE. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. ago. Crippling Cloud Dash Distraction Endless Agony Escape Plan Eviscerate Expertise Finisher Flechettes Footwork Heel Hook Infinite Blades Leg Sweep Masterful Stab Noxious Fumes Predator Reflex Riddle with Holes Setup Skewer. Draw 1 card for each unique Orb you have. Yeah that's a great point. I disagree on the crippling cloud/noxious fumes. Discard build key cards: Tactician or Reflex. All Discussions. Deck had: - Adrenaline to get everything kickstarted. Good change!Slay the Spire. Next turn, gain 4 (Upgraded: 6) block. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. And damn if it isn't great with Snecko Skull. comments sorted by Best Top New Controversial Q&A Add a Comment . It is a high variance relic which seems to have a bias towards rare transforms. Sidnv • 6 mo. The discard is almost always an additional positive and not a negative. Flavor: Once wielded, the owner can never let go. Total achievements: 46. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…Crippling Cloud Silent Uncommon Skill 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. footwork, well laid plans, accuracy Poison: crippling cloud, catalyst, burst Debuffs: malaise, leg sweep Defect: any focus, orb slots Draw: seek. The upsides FAR outweighs the downside of the few times you can't effectively utilize it turn 1, especially since Artifact persists between turns. Into the Breach. Five block is enough to take a solid blow. Poison Potion: Apply 6 Poison to target enemy. Not sure how good it is yet, but it's definitely way more pickable than it was. This is one of those cards that is a necessary evil.